Dear Square Enix – Give Players The Tools To Handle People Problems In-Game Or Stop Making MMOs

I figured it was a matter of time until this happened, but I finally quit a dungeon group in Final Fantasy XIV for the first time, and a little research has revealed perhaps one of the most glaring flaws of the game that places it squarely behind World Of Warcraft – the game’s terrible UI when dealing with people issues.

I already mentioned the gold spammers running amok right now because reporting gold spammers in the game is an absolute chore.  You can’t just right-click their name and click “Report Spam” like in World Of Warcraft.  You instead have to remember the name of the character (good luck with that when spammers use weird names on purpose so that their names are hard to type), then open the social lists interface and type their name in to blacklist them.  Unfortunately, this glaring oversight also applies to bad players as well.

I’ve been running into some really stupid people in dungeon groups lately, including a horrible Marauder “tank” with the wrong gear for melee combat who took damage all over the place.  Fortunately Final Fantasy XIV’s slower combat to take into account the console people using controllers meant that spamming Cure wasn’t much of a problem here, but in the best groups a Conjurer healer can simply activate Cleric Stance and join the fights because only the tank needs an occasional heal.  Any more required healing and you know you have a group that’s a bit more of a dud.  😛  Really, when done right, Final Fantasy XIV has a better healing model than WoW.  While Blizzard’s talking about possibly removing spammable cheap heals and turning healing into something healers do in-between contributing token damage to their groups unless things really get bad, Final Fantasy pulls it off – at least among the best groups.  Everyone else though…  😛

Stupidity is one thing though – malice is another.  The group I left had a jackass Lancer who pulled aggro from the tank multiple times then we got to a boss that required us to deal in a certain way with using the boss’ super attack against them to kill the boss.  This supposed know-it-all said, “Healer stand next to the tank” so I did….. and got KOed by the boss’ super attack, to which our oh-so-smart friend threw a little hissy fit and I left the group.

So.  What can I do about jerks like that?  Not much unfortunately.  It’s a chore to blacklist players when I should be able to blacklist someone just by right-clicking their name in the chat frame, plus unlike WoW’s dungeon tool having someone on your blacklist apparently doesn’t stop you from being paired up with them ever again.  Thus, what’s the point?  Oh wait a minute.  I hear there’s a workaround where you click to send them a tell and then just change it to the command to add them to your blacklist.  Still too many clicks though.  Version 1.0 of this game had more than enough problems with the game trying to be clever with stuff the rest of the MMO world has figured out for years.  Dealing with jerks of all things should never be one of them.

Some people believe singleplayer RPGs no longer have a place now that MMOs are what they are these days.  I say nay nay.  Unfortunately the stupidity and malice of many gamers playing these games these days pretty much ruins that idea.  😛


Numberswise, Final Fantasy XIV Is Finally An Improvement Over Final Fantasy XI

The nice turnaround of Final Fantasy XIV’s A Realm Reborn has finally hit Square’s numbers and improved their standing as a company dollarswise, plus XIV is now bigger than XI at its peak.  🙂

Always good news to hear, though Blizzard has stolen their thunder regarding player housing in patch 2.1 with this week’s Warlords Of Draenor announcements.  Ultimately, the future of this game and perhaps Square Enix’s role in the MMO world depends largely on whether or not they let this success get to their head too much.  Final Fantasy XIV has numerous issues that need to be fixed – and quickly at that, though I will probably switch to a one-character-only account at some point if they don’t get on the ball with these needed changes to the game.

“Don’t Wanna Be Always Online – Stick With 360 Suckas!” :-P

Microsoft just doesn’t know where to stop.

Engadget – Xbox Chief:  We Have A Product For People Who Can’t Get Online, It’s Called Xbox 360

Seriously?  This is their answer to criticism over the “X-Bone” having to constantly check in with the mother ship?  Just stick with the old console, which by the way, is the oldest console of the previous bunch having first come out in 2005?!  The corporate hubris is strong with this one.

Nice to see that Sony and Microsoft have changed roles for this go-round, with Sony having eaten some tasty humble pie and changing their tune to be more consumer-friendly while Microsoft gets too pumped up on their previous machine’s successes.

The only problem here is,  both of these companies have spoken so far about the next console generation lasting about 10 years or so, so with the longest console generation ever planned coming up (as opposed to the more traditional 5-year cycles I grew up with) Microsoft could easily be setting themselves up for a bigger longer slice of humble pie than Sony had with the PS3, plus PS4 is cheaper and leaves any shenanigans on things like used games up to the game companies themselves rather than the hardware makers.

I mean, when it gets to the point where one company flat out starts trolling the other because of the other company’s bad decisions, something’s obviously dreadfully wrong for the company being trolled…  😛

Quantic Dream’s Kara – And This Is CURRENT-GEN!!!

I don’t know how I missed posting about this tech demo that I first heard about shortly after the PS4 grand announcement earlier, but it’s important to note that this is working on PS3.  That’s right, PS-Trizzle as Chad Warden would’ve called it back in the day.  😛

Makes me wonder what PS4 will be able to do if something this good is currently available for current systems.  🙂